Short film Sound design Foley Final mix

Rod Ibsen · GotFat Productions

Kamp

Social pressure, stadium energy and micro-detail shaped into a soundtrack where crowd and close detail carry the conflict scene by scene.

Director

Rod Ibsen

Julius’ role

Foley artist, sound designer and mixer

Format

Danish short fiction · 17 min.

Online release

Filmcentralen · January 17, 2024

The film unfolds inside a charged stadium setting, where the soundtrack constantly shifts between collective force and intimate reactions.

Narrative frame

Project context

A case in how sound can steer social tension inside a recognisable, realistic environment.

Kamp is a Danish short film by Rod Ibsen, produced by GotFat Productions. Set during a national football match in a packed stadium, the story follows Robert and his two friends as casual banter turns into something more hostile, forcing him to choose whether to clearly speak up or stay aligned with the group.

According to DFI and Filmcentralen, Robert tries to tone down what his friends insist is “just a joke”, but the tension escalates until he has to decide whether to clearly object or stay silent. That makes the film a strong case in social pressure, group dynamics and value conflict inside a recognisable, realistic environment.

Sound work

Process and approach

Foley, perspective and crowd design treated as one integrated dramatic track.

The soundtrack had to balance collective energy and social discomfort. The stadium needed to feel physically loud and believable, while still leaving room for the subtle shifts in Robert’s hesitation, attention and moral pressure.

I treated foley, sound design and mix as one integrated track. Close detail in clothing, movement and props added body and immediacy, while crowd design, space and perspective shifts supported the group dynamic. The goal was to make the pressure of the environment tangible without losing dialogue clarity.

Production view

Technical and narrative specs

Verified facts only. No inflated delivery claims.

Format

Danish short fiction

A 17-minute film set in a stadium environment where the soundtrack constantly balances crowd, dialogue and micro-reaction.

Work scope

Foley, sound design and mix

This case represents the part of my practice where physical detail work and narrative mix discipline need to meet inside the same scene.

Environment and pressure

Crowd + social tension

The environment is not just background information. It acts as a dramatic force that closes in around the character.

Team behind the film

Credits

Presented as a clean, scannable production overview.

DirectorRod Ibsen
ProducerAstrid Gott Schmidt
Sound design & foleyJulius Sylvest
Sound engineerBertil Kau Petersen
Sound designer & mixerBenjamin Kamp Rozilio
Director of photographyJacob Gosch
EditorFrida Møller Martinsen
Production designSofie Derlev Nørgaard

Editorial note

Sound designer’s note

Julius Sylvest

On Kamp, it was crucial that the audience could feel the group pressure inside the space at all times. The soundtrack should not merely describe the stadium, but make it feel like something that slowly closes in around the character.

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