Routing and outboard
The physical setup keeps signal flow, outboard and instruments close to the mix position so the workflow stays fast.
This studio is designed for immersive sound production in Dolby Atmos 7.1.4. The setup is calibrated for film and documentary work and used for sound design, dialogue editing and spatial mixing.
The mix position is built around Pro Tools, Dolby Atmos Renderer and a workflow where sound design, dialogue and object based mixing can evolve inside the same session.
That creates a direct path from the first sonic idea to the final mix, binaural checks and delivery-ready versions without moving the project out of the room.
The room is arranged as a 7.1.4 configuration where side and rear channels, together with the overhead layer, work around the mix position as a single system.
The calibrated monitoring environment makes it possible to make precise decisions about movement, depth and translation in immersive formats for film, documentary and installation work.
The physical setup keeps signal flow, outboard and instruments close to the mix position so the workflow stays fast.
Displays, controller and desk are organised for quick navigation between editing, automation and immersive placement.
Acoustic treatment, keyboard and side speakers are part of the same immersive system and give the room more character than a standard tech setup.
The workflow is built around Pro Tools and Dolby Atmos Renderer, so object based mixing, binaural monitoring and immersive spatialisation can happen as part of the daily process.
That makes it possible to shape movement and depth from the earliest sketches to the final mix without losing translation to other playback environments.
Sound Designer & Composer
The studio is built and operated by Julius Sylvest as a personal calibrated room for film sound, immersive production and spatial mixing in Copenhagen.
If you have a project that needs to be developed or mixed in a Dolby Atmos workflow, we can start the conversation here.